Every studio starts somewhere.
This is where The Roasted Beanz begins.
How I got here
I have been making things for as long as I can remember. Not always games — for a long time, not games at all. But there was always something being built: stories, systems, worlds that existed only in notebooks and on hard drives.
At some point I stopped pretending that games were not the thing I most wanted to make.
The Roasted Beanz is the result of that decision.
Why The Roasted Beanz?
The name is a small, deliberate act of not taking myself too seriously.
I am one person making games independently. I work from home. I drink a lot of coffee. The name felt honest about all of that — and it is easier to remember than something that sounds like it was designed by committee.
The logo is a coffee bean. The studio is named after the process that makes coffee worth drinking. There is probably a metaphor in there about patience and heat and something that starts out raw becoming something people actually want.
Or it is just a name I liked. Both things can be true.
What I'm making
The first game is called Keep the Lights On.
It is a cooperative, story-driven survival game set in a small Scandinavian town after a catastrophic storm. Four ordinary people. Limited resources. Decisions that matter.
I will write more about the game itself in a separate post. But the short version is: it is the game I have wanted to play for years and could not find. So I am building it.
Follow the journey
This site is where I will share the process — the progress, the decisions, the things that work and the things that do not.
If you want to follow along, the newsletter is the best place to do that. I will only write when there is something genuinely worth sharing.
I am glad you are here.
— Linda Karlsson, Founder & Creative Director